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Old Oct 24, 2007, 11:43 PM // 23:43   #1
jhu
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Default make characters shout when using shout skills

what's the point in having a shout skill in which your character doesn't even make an audible shout? they just make random noises instead. how hard is it to replace those random noises with a shout that corresponds to the shout skill?
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Old Oct 25, 2007, 01:07 AM // 01:07   #2
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how hard would it be? very hard!
there are tons of different shouts, you can use them on any gender and any character. thats a lot of sound files already.
now on top of that a lot of mobs also use these shouts. and there's custom ones that mobs use, like "kilroy stonekin!"

So really, i don't see the point of doing it. and i personally think it would become very annoying very quickly listening to "WATCH YOURSELF" every 10 seconds.
I'd much rather have it as it is at the moment
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Old Oct 25, 2007, 01:31 AM // 01:31   #3
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Anet doesn't have time to waste on stuff like these, do you realise they have to get the voice actors = more expenses, more time = and thats even more expenses and also there are alot of shouts to work on too much time consuming IMO. What you suggested will never happen. Thread may aswell be closed already as I don't see any point for it to go any further.

- Ganni
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Old Oct 25, 2007, 01:55 AM // 01:55   #4
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Nothing to stop you from using Team Speak to shout your shouts.

"OK team, WATCH YOURSELVES!"
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Old Oct 25, 2007, 03:50 AM // 03:50   #5
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"FEAR MEEE"x1000, no thanks. We don't need more annoying sounds.
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Old Oct 25, 2007, 04:11 AM // 04:11   #6
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I actually think this would be pretty cool, if it was done right. The voice doesn't have to be that loud, perhaps about as audible as weapon sound effects. It also would be a little louder centered around the character using the shout, and less audible the further you get, to not audible at all outside of earshot.

Also, there would only need to be two different sets of shouts recorded - male and female. Cutscenes use only those two, so why would you need any more than that? It wouldn't take much to do it, either - just use the same voices that are used in cutscenes.

The only legitimate complaint I could see against this is possible lag with the addition of these new audio files. But I doubt it would be that severe. There isn't that many shouts (43 total, not including the Ranger pet shouts), and NPC's really wouldn't need this. Is it needed? Nah. Would it be cool? I think so.

Also, for those who find it annoying - add a slider in options to allow people to turn it up, down, or off completely. Everyone's happy.
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Old Oct 25, 2007, 04:13 AM // 04:13   #7
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i dont use sound thus i dont care if i did i would want to make sweet sweet suicide to my ears
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Old Oct 25, 2007, 04:18 AM // 04:18   #8
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I want that.

have been thinking about it actually, but not for shout skills, for players, where you can key in your own battle chants/shouts for fun purposes non-other.

so when you are pvp-ing, you can have your team's tag line or chants, i think that would be fun.

off course a lot of players would not like it, but i think it would be fun moderated tag line off course, like the naming system, no offensive wordings
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Old Oct 25, 2007, 08:47 AM // 08:47   #9
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Good idea for GW 2, but I doubt they are going to spend money on studio time to record 94 new voice calls.

Spamming would definatly become an issue, but that could be fixed with a timer. 1 shout every 60 seconds or so.
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Old Oct 25, 2007, 04:30 PM // 16:30   #10
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Clearly A-net would rather delete shouts from the game .
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Old Oct 25, 2007, 09:31 PM // 21:31   #11
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Yeah. Each gender have a voice in cinematics.
There could be easily one shout for each gender.
No problem about recordings. They could use already recorded voices, just with some reverberation effects.

There proble is heroes... they could either have one voice for each gender, and maybe another for each race.
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Old Oct 25, 2007, 11:16 PM // 23:16   #12
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/signed

id like that, just like echo and chant has
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Old Oct 26, 2007, 12:53 AM // 00:53   #13
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Heh I was thinking that today.

Here's what I think: Customizable voices for each profession(like hairstyles) and campaign, you choose a voice and there's a voice actor that does each shout in the game for that voice. You can hire a good voice actor for a half hour of time for multiple similar voices and just run through them all...it shouldn't take THAT long.

The coding would take the longest time...and all they have to do is insert the voice track instead of the current sound effect that each shout makes.

Don't activate this for non-human monsters(graspings anyone?). This would add a little more roleplay to this game, IMO.
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Old Oct 26, 2007, 07:19 AM // 07:19   #14
Div
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If I had to deal with 12 year olds spamming Fear me on me with the voice acting, I swear I'm going to go over to their house and punt their kitten across the backyard.
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Old Oct 26, 2007, 08:18 AM // 08:18   #15
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/signed, but in a different way

i dont even think there neccesarily has to be audio. i think it would be alright if the characters mouth moved, cus it already says over their head what the shout is. and were used to those "word bubbles" becoming audio in our imaginations anyway.

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Old Oct 26, 2007, 08:20 AM // 08:20   #16
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Why don't we make threads saying how much we want them to fix the never ending rubber band bug...


/notsigned for unimportance
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Old Oct 26, 2007, 09:08 AM // 09:08   #17
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/dontpost for unimportance.
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Old Oct 26, 2007, 09:16 AM // 09:16   #18
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I can quickly see this becoming a problem with the low adrenaline and energy spam shouts.. I don't really pve but I would certainly get a little irritated when i'm playing gvg/ha/ab and real shout after shout or multiply shouts at the same time..

-June
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Old Oct 26, 2007, 09:31 AM // 09:31   #19
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then limit the amount if times a certain shout is played in a certain time period.

But if a shout refreshes every 4 seconds, you should hear it every 4 seconds. If multiple people on a team are using the same team shout at the same time...that's a suck team.
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Old Oct 26, 2007, 03:05 PM // 15:05   #20
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90% of us dont even have the game audio on so we can listen to our music or tv or whatever anyway, so /notsigned
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